If you’ve ever worked in football development, you’re probably familiar with the concept of the pitch divided into thirds: Build, Create, and Finish. These three words have been drilled into us for decades, forming the backbone of countless game models, curriculums, and footballing philosophies. Often viewed through a positional lens, even the England DNA frameworkContinue reading “Boxed in: How the thirds of play impact creativity in football development”
Tag Archives: game
Part 1: Straight from the training ground
Improving the transfer of learning from training to match day through practice design Transfer in sports training is a critical concept that examines the extent to which skills acquired in one context can be effectively applied to another. This process is vital in the world of sports, where athletes strive to enhance their capabilities andContinue reading “Part 1: Straight from the training ground”
The Raumdeuter: Investigating the game
In 2011, Thomas Müller gave an interview on a German talk show, where he was asked by the host to describe his role on the pitch. He responded with the word ‘Raumdeuter’. While not particularly strong, fast or technically gifted compared to other players of his calibre, this newly coined description of Müller’s role characterisesContinue reading “The Raumdeuter: Investigating the game”